Can you counter elixir of immortality




















It lets you skip your draw step, and its draw ability is optional, so you will only get milled if another player has a spell or ability that forces you draw a card such as Braingeyser or you play a card that forces you to draw don't do this. Cards with replacement effects for card draws. The key phrase in the oracle text is "would draw a card". This comes in several variations:. Cards that let you shuffle your graveyard back into your library, such as Emrakul, the Aeons Torn or Elixir of Immortality.

Cards that say "you can't lose the game", such as Platinum Angel or Gideon of the Trials. Jace, Wielder of Mysteries is a planeswalker from "War of the Spark" which can protect you from self-mill death, by making it a game winning condition.

Sign up to join this community. The best answers are voted up and rise to the top. Stack Overflow for Teams — Collaborate and share knowledge with a private group. Create a free Team What is Teams? Learn more. Is there a card that protects me from a self- milling death? Ask Question. Asked 8 years, 4 months ago. Active 1 year, 1 month ago. Viewed 8k times. I'm hoping there's a keyword I didn't think of, and that someone has a card in mind for this.

Improve this question. Matt Ellen 2 2 gold badges 6 6 silver badges 20 20 bronze badges. There are cards which cause you to skip your draw step, such as your Dragon Appeasement. You could also use something like Feldon's cane or Paradigm Shift to reshuffle your graveyard into your library.

Those are both good, thank you Nick. They're kind of one shots though; I'm assuming that Paradigm Shift would end up being the only card in my graveyard as it would be on the stack busy resolving whilst the action is being carried out?

Not the end of the world if I've got a few of them though : — CLockeWork. And since you're skipping your draw step anyway with Dragon Appeasement, why not use Ivory Gargoyle to gain a free creature to sacrifice each turn?

You could also use Elixir of Immortality which gets shuffled back into your deck each time you use it. Nice, very nice :D — CLockeWork. Show 1 more comment. Active Oldest Votes.

Win the game Cards which change "draw from an empty library" into a win condition: Laboratory Maniac is the most famous card to do this. Jace, Wielder of Mysteries has a static effect to do the same. Thassa's Oracle has an enters the battlefield trigger which causes you to win if the number of cards in your library is less than your devotion to blue.

Shuffle your graveyard into your library Some cards can cause you to shuffle your graveyard into your library, including Emrakul, the Aeons torn among other mythic eldrazi cards. Don't draw a card Blue Sun's Zenith You can read this as "UUU: don't draw a card", and add the card to your library, so you can draw it next turn and repeat.

Don't lose the game Various cards include a "you can't lose the game" effect, such as Platinum Angel and Angel Grace. Miscellaneous There is also the slightly convoluted combo of Consecrated Sphinx , Notion Thief which you then Donate to your opponent before doing anything to cause you to draw a card outside of your draw step. The draw will be redirected to your opponent, which will trigger the sphinx, which will allow you to redirect 2 more draws and repeat the process to mill your opponent out to defeat.

Probably not as good as Lab maniac, but worth remembering. Nexus of Fate has a replacement effect which causes it to go to your library rather than your graveyard, so you never deck yourself if you can cast it every turn unless something else causes you to draw. As Nexus of Fate gives you an extra turn, this is a win con if you have some way of damaging the opponent on every turn. Murderous Rider goes to the bottom of your library when it dies so you can play a similar trick with this if you can draw it and kill it every turn.

Improve this answer. Fantastic core set material. Report Abuse. Brings value even without playing it against mill. Say you are 13 turns into a game with 10 cards in the graveyard, 10 in play, and 1 in your hand. If your deck runs 23 lands and 8 are out, your library has a 15 in 40 chance of pulling a probably increasingly useless land, or When one good pull can swing a close game that's huge, especially when you're hand is low on cards and you can't afford dead draws.

Plus 5 life gain late in games is never unwelcome. It mixes really nicely with Sanguine Bond. Leave it to a vampire to weaponize immortality, Report Abuse.

I like this card. I think it has a lot of uses, which have been mentioned by now. But what I like most about it? Five life isn't really much, so at I thought it wasn't really powerful enough to be considered "immortality".

But then I remembered that in legends and stories about the Elixir of Life, one needs to keep drinking it in order to sustain their life. So it's perfectly in flavor, too.

A lot of times when I look at this, I see "Elixir of Immorality.



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