Dumbo is an optional summon acquired by turning in the Watergleam gem that can be found in Monstro 's mouth area, after acquiring High Jump after defeating the Parasite Cage for the first time.
He costs three MP to summon and grants you control of Dumbo, while Sora shrinks and resides on Dumbo's head. Dumbo flies and can gain air around High Jump's height to hit aerial enemies, which he does through the 'Splash' attack by spouting a blast of water from his trunk. The water has the same elemental property as Blizzard, thus making it rather ineffective against bosses due to their innate resistances. Attacking does not cost MP however, but instead just drains Dumbo's bar twice as fast.
You also do not need to hold the attack button, pressing it once will turn it on until you disable it again. Splash also bypasses defenses like a Defender 's shield, and can quickly hit multiple enemies. One benefit to Dumbo is that Sora is invulnerable while he is summoned, but he has little use other than blasting groups of Heartless for free until he dismisses automatically.
Tinkerbell is the second supportive summoning character acquired, and she joins your party on her own after completing Neverland. She costs three MP to summon and is generally considered to be the most useful thanks to her powerful set of abilities. To start with she is the only summon to not replace any party members, giving you her beneficial powers at no practical cost other than the MP to summon her.
Secondly she heals every party member one by one, every two seconds or so, equal to Sora's max MP, ensuring a steady stream of free healing. Lastly, she does this indefinitely until Sora 'dies', at which point she instantly revives him and leaves. Due to her usefulness she is generally considered mandatory against the strongest late-game bosses.
Mushu is the final summon acquired after taking the Fireglow gem dropped by Dragon Maleficent to the Fairy Godmother. He costs three MP to summon and, like Dumbo, is the only other summon to disable Sora's personal attack, instead making you attack enemies through his 'Fire Breath' attack. Like Splash, Fire Breath deals fire elemental damage, making it rather useless against bosses. It somewhat makes up for it by presenting a far higher rate of fire, and thus damage output.
Each fireball costs 0. The fireballs will arc and attempt to hit moving and aerial enemies, but you do need some distance to accurately hit foes, much like the normal Fire spell. User Info: shadowfreak Have you tried locking on to the enemies? Also, both are in the 4th command slot under Items.
Things I learned from Earthbound: Toothbrushes blind people, mushrooms are evil, and trees explode when they die. Yes I've tried locking on, I have auto lock And the 4th command slot is always blacked out Favorite game of all time: Final Fantasy X, and no other game has come close. They only show up in battle, and cost magic. Make sure you have enemies and enough magic. User Info: falconesque. Look up the summon characters in Journal. That's where you'll find the explanations on how to use each summon.
Simba is listed at the fore, but Genie is listed back among the Agrabah characters. In fact, Genie's Journal entry appears when you first run into him, but then changes later when he tags along as a summon.
As KD said, summoning is only in-battle and only if a viable target remains. If no heartless are left but the battle menu remains red, choose Dismiss to cancel the summoning.
As FPS uses two gauges every activation, this is a very fast way to run the Summon down. When your gauge is at 0 or 1, depending on your Summon level, return to the Alley to Between to restore the gauges to MAX. Mushroom No. V, located in the Treasure Room in Agrabah, allows Sora to freely attack it as a stationary target. Simply have a summon out and proceed to apply the aforementioned method of attacking when a gauge is about to run out, watching to make sure that No.
V is not defeated if Sora is too high of a level, and experience will be gained easily. Genie joins the party after sealing Agrabah 's Keyhole. From the Naturespark Gem obtained after returning the first set of pages to Pooh 's book. A young deer, son of the great stag who rules the forest. He prances around and gives you items. The more foes Sora defeats, the better the items become. The type of items he gives varies depending on the area. Cost: 1 MP. A baby circus elephant.
He was taunted because of his huge ears, but his talent for flying made him the star of the circus. Ascend with button, descend with button.
Attack: Splash. Cost: 3 MP. She joins the party after sealing Neverland 's Keyhole. From the Fireglow Gem obtained after defeating Maleficent in her Dragon form. Genie gives Sora the Genie Card after he completes the Agrabah floor. Sora obtains the Bambi Card after completing the Acre Wood floor.
Sora obtains the Dumbo Card after he completes the Monstro floor. The other animals laughed at his big ears, but the courage to fly made Dumbo the star of the circus. Merlin gives Sora and co. Chicken Little has more pluck and heart than most boys twice his size. He never turns away from a challenge, no matter how big it is. The chest only appears after Sora and the others return to find the password to the dataspace.
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Register Don't have an account? This works very well on flying Heartless. Hold the button to "Charge Up. Bambi jumps about, scattering MP balls. Genie uses offensive magic to aid you in battle. When Dumbo is summoned, you will ride on top him, allowing you to fly circle to ascend, square to descend.
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